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	<title>Gameway Studios&#187; awesome</title>
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	<link>http://www.gamewaystudios.com</link>
	<description>An indie game making company&#039;s website</description>
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		<title>It&#8217;s&#8230; an actually humorous and informative ATOI video blog!! (In my opinion, at any rate)</title>
		<link>http://www.gamewaystudios.com/2010/04/27/paradoxed/</link>
		<comments>http://www.gamewaystudios.com/2010/04/27/paradoxed/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 01:16:44 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[A Touch of Insanity posts]]></category>
		<category><![CDATA[Games posts]]></category>
		<category><![CDATA[42]]></category>
		<category><![CDATA[6 times 9]]></category>
		<category><![CDATA[a touch of insanity]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[vlog]]></category>

		<guid isPermaLink="false">http://www.gamewaystudios.com/?p=431</guid>
		<description><![CDATA[Check it out in all its humorous and informative glory:]]></description>
			<content:encoded><![CDATA[<p>Check it out in all its humorous and informative glory:</p>
<p><a href="http://www.gamewaystudios.com/2010/04/27/paradoxed/"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Awesomeness II</title>
		<link>http://www.gamewaystudios.com/2010/02/28/awesomeness-2/</link>
		<comments>http://www.gamewaystudios.com/2010/02/28/awesomeness-2/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 15:35:36 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[A Touch of Insanity posts]]></category>
		<category><![CDATA[Games posts]]></category>
		<category><![CDATA[Gameway Studios in general]]></category>
		<category><![CDATA[a touch of insanity]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[bit.trip]]></category>
		<category><![CDATA[failure]]></category>
		<category><![CDATA[nick and seth]]></category>

		<guid isPermaLink="false">http://www.gamewaystudios.com/?p=354</guid>
		<description><![CDATA[Hello, everyone! After two long months (of trying to beat the second level of Bit.Trip Core) I&#8217;m back! As they&#8217;ve told you imaginary readers, we have two new 3d animator/programmers: Nick and Seth Welna! They remade this website over the past few weeks.  At the moment, they&#8217;re experimenting with Unity. Also, there&#8217;s the Pyshics Blocks and the Mystery [...]]]></description>
			<content:encoded><![CDATA[<p>Hello, everyone! After two long months (of trying to beat <a title="freaking hard" href="http://www.youtube.com/watch?v=YAj7C1ejMF4" target="_blank">the second level</a> of <a title="one who commands videos" href="http://www.commandervideo.com/" target="_blank">Bit.Trip Core</a>) I&#8217;m back! As they&#8217;ve told you imaginary readers, we have two new 3d animator/programmers: Nick and Seth Welna! They remade this website over the past few weeks.  At the moment, they&#8217;re experimenting with <a title="unity3d! it's 3-freaking-D!" href="http://unity3d.com/" target="_blank">Unity</a>. Also, there&#8217;s the Pyshics Blocks and the Mystery RPG. Coming whenever.</p>
<div id="attachment_363" class="wp-caption alignleft" style="width: 310px"><a rel="attachment wp-att-363" href="http://www.gamewaystudios.com/2010/02/28/awesomeness-2/screen-capture-5/"><img class="size-medium wp-image-363 " title="Failure" src="http://www.gamewaystudios.com/wp-content/uploads/2010/02/screen-capture-5-300x224.png" alt="" width="300" height="224" /></a><p class="wp-caption-text">Getting Stuck While Climbing a Fence that has a Gate</p></div>
<p>Okay, so about that picture. I think, in that picture, I represent A Touch of Insanity. The fence represents my incredible procrastination, and me getting into the neighbor&#8217;s yard to give their 15-year old arthritic Golden Retriever food? Maybe? Okay, I guess not. I just kinda wanted to include that picture, because I think it&#8217;s a kind of some <a title="failure two" href="http://www.decimation.com/markw/images/farside-hopeful-parents.gif" target="_blank">Gary Larson</a>-style humor.</p>
<p>Anyways.</p>
<p>I have decided I will do a blog post once a week, alternating between these post subjects:</p>
<p>1) The creation of A Touch of Insanity</p>
<p>2) GameWay Studios in general</p>
<p>3) Gaming in general</p>
<p>4) Random crap</p>
<p>So, yeah. Expect me to make my next post on Saturday.Or something. Bye.</p>
<p>By the way, I think I may have given a bit of awesome to my brother&#8230;</p>
<p><a rel="attachment wp-att-362" href="http://www.gamewaystudios.com/2010/02/28/awesomeness-2/screen-capture-4/"><img class="alignnone size-medium wp-image-362" title="THE Best Picture Ever" src="http://www.gamewaystudios.com/wp-content/uploads/2010/02/screen-capture-4-300x169.png" alt="" width="300" height="169" /></a></p>
<p>&#8220;I&#8217;ll get you this time, geckos!&#8221;</p>
<p>Update: Also, <a title="i can has moustachio" href="http://www.gamewaystudios.com/icanhas" target="_self">BEST 404 PAGE EVER.</a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>epic freaking awesome</title>
		<link>http://www.gamewaystudios.com/2009/09/07/captain-fhqwhgads/</link>
		<comments>http://www.gamewaystudios.com/2009/09/07/captain-fhqwhgads/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 20:54:56 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[captain forever]]></category>
		<category><![CDATA[indie]]></category>

		<guid isPermaLink="false">http://www.gamewaystudios.com/blog/?p=181</guid>
		<description><![CDATA[if youve read any of my earlier posts youd know i normally have time for capitalization and punctuation but im bursting to tell you about something that is epic freaking awesome&#8230; one sec let me have a second to regain my punctuation&#8230; There we go. What do spaceships, the name &#8220;Charlie&#8221;, boosters, ninjas, and Greek Mythology [...]]]></description>
			<content:encoded><![CDATA[<p>if youve read any of my earlier posts youd know i normally have time for capitalization and punctuation but im bursting to tell you about something that is epic freaking awesome&#8230; one sec let me have a second to regain my punctuation&#8230; There we go.</p>
<p>What do spaceships, the name &#8220;Charlie&#8221;, boosters, ninjas, and Greek Mythology all have in common? I can&#8217;t think of any, except for that they&#8217;re all really awesome. BUT, if you change &#8220;ninjas&#8221; into &#8220;web-based gaming&#8221; (another awesome thing!), they would have TWO things in common: they&#8217;re all epic freaking awesome, and they are all part of Captain Forever!</p>
<p>Captain Forever (website <a title="the website is HERE. no, not there. HERE." href="http://captainforever.com/">HERE</a>) is a game by Farbs (website <a title="seems to be awesome" href="http://www.farbs.org/">HERE</a>) who is very awesome. And makes epic freaking awesome games, as a bonus.</p>
<p>Captain Forever puts you, a tiny red spaceship names Nemesis, in the depths of space. Talk about cruel. Suddenly, a little green spaceship kind of floats up to you and self-destructs, leaving all its different pieces intact. You grab a hold of these pieces with your mouse and weld them onto your spaceship. You get two lasers, two boosters, and</p>
<p>four block-type things. Then, you zoom through space, attacking enemy ships (with Greek Mythology names) in your little retro-style way. If you blow them up, you get some of their stuff. Lucky you. Then, you weld them on in real-time, sometimes doing so while fending off enemy attacks. But sometimes you will face challenges in your ship-building. And not just &#8220;oh, where should I put my charlie-level laser with 500-point damage?&#8221; I mean balancing. Each object and object subcategory has its own weight, and each booster has different strength. Being the math nerd I am, I had some fun struggles figuring out where to put everything.</p>
<p><img class="alignright" title="Spaceamagic" src="http://www.captainforever.com/cf2.jpg" alt="" width="420" height="315" /></p>
<p>Plus, you can support the game (let&#8217;s just call it pre-ordering) for only $15! And it&#8217;s already worth, like, $14.86! That&#8217;s</p>
<p>just 14¢ worth left for him to do! WHAT ARE YOU STILL DOING HERE?? GO OUT AND SUPPORT THE EPIC FREAKING AWESOME GAME!</p>
<p>9/10 for sure.</p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Define &quot;Awesome&quot;</title>
		<link>http://www.gamewaystudios.com/2009/08/04/awesomeness/</link>
		<comments>http://www.gamewaystudios.com/2009/08/04/awesomeness/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 02:50:00 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[braid]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[world of goo]]></category>

		<guid isPermaLink="false">http://www.gamewaystudiosonline.com/?p=133</guid>
		<description><![CDATA[awesome &#124;ˈôsəm&#124;adjectiveextremely impressive or daunting; inspiring great admiration, apprehension, or fear : the awesome power of the atomic bomb.• informal extremely good; excellent : the band is truly awesome! I think I&#8217;ve figured out what makes the puzzles of World of Goo and Braid so awesome. I have played a wide variety of puzzle games, but none [...]]]></description>
			<content:encoded><![CDATA[<p><span><span style="font-size: 24px;"><span>awe</span><span>some</span></span><span><span style="font-family: HiraMinPro-W3;"> |ˈôsəm|</span></span></span><span style="display: block; margin-left: 1em; text-indent: -1em;"><span><span style="font-weight: normal;"><span>adjective</span></span></span><span style="display: block;"><span style="font-weight: normal;"><span>extremely</span> <span>impressive</span> <span>or</span> <span>daunting</span>; <span>inspiring</span> great admiration, apprehension, or fear </span><span style="font-style: italic;"><span style="font-weight: normal;">: </span>the awesome power of the atomic bomb.</span><span style="display: block; text-indent: 0px;"><span style="display: block;"><span style="font-family: LucidaGrande; font-size: 13px;">• </span><span style="font-family: HelveticaNeue-Light; font-size: 13px;"><span>informal</span> </span><span style="font-weight: normal;"><span>extremely</span> good; <span>excellent</span> </span><span style="font-style: italic;"><span style="font-weight: normal;">: </span><span>the</span> <span>band</span> <span>is</span> <span>truly</span> <span>awesome</span>!</span></span></span></span></span></p>
<p>I think I&#8217;ve figured out what makes the puzzles of World of Goo and Braid so awesome.</p>
<p>I have played a wide variety of puzzle games, but none of them have been nearly as fun as those two games, and I think I know what sets them out. (Oh, geez, I just said that last paragraph, didn&#8217;t I?)</p>
<p>So, anyways, here it is: <strong>the puzzles lay everything out before you.</strong></p>
<p>If you don&#8217;t understand, here&#8217;s what I mean: the game tells you and shows you everything you need to know, yet then drops you there. Then, if you use a bit of semi-logical, outside-of-the-box thinking, you can solve it immediately, and when you do, you feel smart. (The <a title="ROTFLOLHAHAHAHAohBWAHAHAninjaHAHAHA" href="http://braid-game.com/walkthrough/walkthrough.html">Braid walkthrough</a> says to not use a walkthrough. There&#8217;s a reason for that!)</p>
<p>So, all in all, Braid and World of Goo p0wn all.</p>
<p>Moe out.</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica;"><img src="webkit-fake-url://636555A8-3B05-4ADC-B6D5-4659F3C4EB43/default.jpg" alt="default.jpg" /></p>
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		<item>
		<title>On The Road To Awesome (Weeks 3+4): It&#039;s only a day</title>
		<link>http://www.gamewaystudios.com/2009/06/07/on-the-road-to-awesome-weeks-34-its-only-a-day/</link>
		<comments>http://www.gamewaystudios.com/2009/06/07/on-the-road-to-awesome-weeks-34-its-only-a-day/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 15:34:41 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[A Touch of Insanity posts]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[billius weasley]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[innovation corporation]]></category>
		<category><![CDATA[on the road to awesome]]></category>
		<category><![CDATA[radishes]]></category>

		<guid isPermaLink="false">http://www.gamewaystudiosonline.com/?p=64</guid>
		<description><![CDATA[Okay, okay, I know this is a day late, but that&#8217;s because I have &#38;%$# hNHISOC^%&#38;&#38;b6 9 te6f!!1SWINE FLU! (Okay, okay, H1N1). But enough about me and my *sniffle* heartbreakking illness, let&#8217;s get down to In-Corp. Recently, I&#8217;ve been wondering: how does 2d Boy do it?? They put so much creativity, so much brains, so [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, okay, I know this is a day late, but that&#8217;s because I have &amp;%$# hNHISOC^%&amp;&amp;b6 9 te6f!!1SWINE FLU! (Okay, okay, H1N1). But enough about me and my *sniffle* heartbreakking illness, let&#8217;s get down to In-Corp.</p>
<p>Recently, I&#8217;ve been wondering: how does 2d Boy do it?? They put so much creativity, so much brains, so much <em>depth</em> into World of Goo&#8230; and yet thay did it in two years and a few months, the goal time for In-Corp.</p>
<p>Maybe I just need more motivation. I dunno, though&#8230;</p>
<p><img src="http://declutteryourhouse.com/clean_house/wp-content/uploads/2008/06/procrastination.jpg" alt="" /></p>
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		</item>
		<item>
		<title>The Awesome Blog is finally, at last, up and running fully</title>
		<link>http://www.gamewaystudios.com/2009/06/04/the-awesome-blog-is-finally-at-last-up-and-running-fully/</link>
		<comments>http://www.gamewaystudios.com/2009/06/04/the-awesome-blog-is-finally-at-last-up-and-running-fully/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 00:33:08 +0000</pubDate>
		<dc:creator>Vince</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.gamewaystudiosonline.com/?p=53</guid>
		<description><![CDATA[Now I feel happy. I have finally finished every feature of the blog. (happy!) Well, I guess I&#8217;d better get working on the game&#8230; (now known as Innovation Corporaion)&#8230; sigh&#8230;]]></description>
			<content:encoded><![CDATA[<p>Now I feel happy. I have finally finished every feature of the blog.</p>
<p>(happy!)</p>
<p>Well, I guess I&#8217;d better get working on the game&#8230; (now known as Innovation Corporaion)&#8230; sigh&#8230;</p>
]]></content:encoded>
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